winamp/Src/Wasabi/api/skin/widgets/xuihideobject.cpp

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2024-09-24 12:54:57 +00:00
#include <precomp.h>
#include "xuihideobject.h"
// -----------------------------------------------------------------------
const wchar_t HideObjectXuiObjectStr[] = L"HideObject"; // This is the xml tag
char HideObjectXuiSvcName[] = "HideObject xui object";
XMLParamPair HideObject::params[] = {
{ HIDEOBJECT_HIDE, L"HIDE"},
};
// -----------------------------------------------------------------------
HideObject::HideObject() : HIDEOBJECT_PARENT()
{
myxuihandle = newXuiHandle();
CreateXMLParameters(myxuihandle);
}
void HideObject::CreateXMLParameters(int master_handle)
{
//HIDEOBJECT_PARENT::CreateXMLParameters(master_handle);
int numParams = sizeof(params) / sizeof(params[0]);
hintNumberOfParams(myxuihandle, numParams);
for (int i = 0;i < numParams;i++)
addParam(myxuihandle, params[i], XUI_ATTRIBUTE_IMPLIED);
}
// -----------------------------------------------------------------------
int HideObject::setXuiParam(int xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value) {
if (xuihandle != myxuihandle)
return HIDEOBJECT_PARENT::setXuiParam(xuihandle, xmlattributeid, xmlattributename, value);
switch (xmlattributeid) {
case HIDEOBJECT_HIDE:
actuator_setTarget(value);
break;
default:
return 0;
}
return 1;
}
// -----------------------------------------------------------------------
void HideObject::actuator_onPerform(GuiObject *target) { // guaranteed non NULL
ifc_window *w = target->guiobject_getRootWnd();
if (w != NULL) {
w->setVisible(0);
}
}