winamp/Src/Wasabi/api/script/api_makii.h
2024-09-24 14:54:57 +02:00

94 lines
4.4 KiB
C++

#ifndef _API_MAKII_H
#define _API_MAKII_H
/*[interface.header.h]
#include "common/script/scriptvar.h"
#include "common/script/vcputypes.h"
#include "common/script/objcontroller.h"
*/
#include "api_maki.h"
#include "api_makix.h"
class ScriptObject;
class ScriptObjectController;
class api_makiI : public api_makiX {
public:
api_makiI();
virtual ~api_makiI();
DISPATCH(10) virtual void maki_pushObject(void *o);
DISPATCH(20) virtual void maki_pushInt(int i);
DISPATCH(30) virtual void maki_pushBoolean(int b);
DISPATCH(40) virtual void maki_pushFloat(float f);
DISPATCH(50) virtual void maki_pushDouble(double d);
DISPATCH(60) virtual void maki_pushString(const wchar_t *s);
DISPATCH(70) virtual void maki_pushVoid();
DISPATCH(80) virtual void maki_pushAny(scriptVar v);
DISPATCH(90) virtual void *maki_popObject();
DISPATCH(100) virtual int maki_popInt();
DISPATCH(110) virtual bool maki_popBoolean();
DISPATCH(120) virtual float maki_popFloat();
DISPATCH(130) virtual double maki_popDouble();
DISPATCH(140) virtual const wchar_t *maki_popString();
DISPATCH(150) virtual scriptVar maki_popAny();
DISPATCH(160) virtual void maki_popDiscard();
DISPATCH(170) virtual const wchar_t *maki_getFunction(int dlfid, int *nparams, ScriptObjectController **p);
DISPATCH(180) virtual int maki_addDlfRef(ScriptObjectController *o, const wchar_t *function_name, void *host);
DISPATCH(190) virtual void maki_addDlfClassRef(ScriptObjectController *o, void *host);
DISPATCH(200) virtual void maki_remDlfRef(void *host);
DISPATCH(210) virtual scriptVar maki_callFunction(ScriptObject *o, int dlfid, scriptVar **params);
DISPATCH(220) virtual scriptVar maki_triggerEvent(ScriptObject *o, int dlfid, int np, int scriptid = -1);
DISPATCH(230) virtual int maki_getScriptInt(scriptVar v);
DISPATCH(240) virtual bool maki_getScriptBoolean(scriptVar v);
DISPATCH(250) virtual float maki_getScriptFloat(scriptVar v);
DISPATCH(260) virtual double maki_getScriptDouble(scriptVar v);
DISPATCH(270) virtual const wchar_t *maki_getScriptString(scriptVar v);
DISPATCH(280) virtual ScriptObject *maki_getScriptObject(scriptVar v);
DISPATCH(290) virtual scriptVar maki_updateDlf(maki_cmd *cmd, int *dlfid, int *linkcount);
DISPATCH(300) virtual ScriptObject *maki_instantiate(GUID classguid);
DISPATCH(310) virtual void maki_destroy(ScriptObject *o);
DISPATCH(320) virtual void *maki_encapsulate(GUID classguid, ScriptObject *o);
DISPATCH(330) virtual void maki_deencapsulate(GUID classguid, void *o);
DISPATCH(340) virtual ScriptObjectController *maki_getController(GUID scriptclass);
DISPATCH(350) virtual int maki_createOrphan(int type);
DISPATCH(360) virtual void maki_killOrphan(int id);
DISPATCH(370) virtual void maki_setObjectAtom(const wchar_t *atomname, ScriptObject *object);
DISPATCH(380) virtual ScriptObject *maki_getObjectAtom(const wchar_t *atomname);
/*[interface.maki_findObject.cpp]#ifdef WASABI_COMPILE_WND*/
/*[interface.maki_findObject.h]#ifdef WASABI_COMPILE_WND*/
/*[dispatchable.maki_findObject.enum]#ifdef WASABI_COMPILE_WND*/
/*[dispatchable.maki_findObject.bridge]#ifdef WASABI_COMPILE_WND*/
#ifdef WASABI_COMPILE_WND
DISPATCH(390) virtual ScriptObject *maki_findObject(const wchar_t *name);
#endif
/*[interface.vcpu_addScriptObject.cpp]#endif*/
/*[interface.vcpu_addScriptObject.h]#endif*/
/*[dispatchable.vcpu_addScriptObject.enum]#endif*/
/*[dispatchable.vcpu_addScriptObject.bridge]#endif*/
DISPATCH(400) virtual void vcpu_addScriptObject(ScriptObject *o);
DISPATCH(410) virtual void vcpu_removeScriptObject(ScriptObject *o);
DISPATCH(420) virtual int vcpu_getCacheCount();
DISPATCH(430) virtual int vcpu_isValidScriptId(int id);
DISPATCH(440) virtual int vcpu_mapVarId(int varid, int scriptid);
DISPATCH(450) virtual int vcpu_getUserAncestorId(int varid, int scriptid);
DISPATCH(460) virtual int vcpu_getNumEvents();
DISPATCH(470) virtual int vcpu_getEvent(int event, int *dlf, int *script, int *var);
DISPATCH(480) virtual int vcpu_getComplete();
DISPATCH(481) virtual void vcpu_setComplete();
DISPATCH(482) virtual void vcpu_resetComplete();
DISPATCH(490) virtual const wchar_t *vcpu_getClassName(int vcpuid, int localclassid);
NODISPATCH void init();
};
/*[interface.footer.h]
// {F2398F09-63B0-4442-86C9-F8BC473F6DA7}
static const GUID makiApiServiceGuid =
{ 0xf2398f09, 0x63b0, 0x4442, { 0x86, 0xc9, 0xf8, 0xbc, 0x47, 0x3f, 0x6d, 0xa7 } };
extern api_maki *makiApi;
*/
#endif